Ask Some Questions: GM Edition
- Grace Wilkinson
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Re: Ask Some Questions: GM Edition
is Prefecting a thing in Ilvermorny?
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- Fitz Crowinshield
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Re: Ask Some Questions: GM Edition
Haven't you heard the old saying: "Hey, nobody's prefect?"
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"No, I'm not one of those Crowinshields."
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Carries: Wand, Potions vials, First Aid
- Grace Wilkinson
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Re: Ask Some Questions: GM Edition
You mean pobody's nrefect?
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Re: Ask Some Questions: GM Edition
They are; we're still doing some last minute determinations on how they're determined at Ilvermorny as they like... totally slipped our minds during the planning process.
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- Grace Wilkinson
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Re: Ask Some Questions: GM Edition
You could make prefects 6th years and just ignore it for now 
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- Uru Miskwa'a
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Re: Ask Some Questions: GM Edition
Is there a Story Points pool I’ve missed?
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- Sylvain Leloup
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Re: Ask Some Questions: GM Edition
I volunteer for prefect
I have no clue what that does but I volunteer
I have no clue what that does but I volunteer
TEAM INSTINCT-Métis-Québéçois-Animagus
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Items: sturdy clothing, wand, brass knuckles, survival pack when in the woods.
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Items: sturdy clothing, wand, brass knuckles, survival pack when in the woods.
- Fitz Crowinshield
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Re: Ask Some Questions: GM Edition
Is there going to be something like a class ranking, and academic rankings per house?
Thunderbird Ϟ Pureblood Ϟ Potions Specialist Ϟ Aspiring Alchemist
"No, I'm not one of those Crowinshields."
Popularity: 2
Carries: Wand, Potions vials, First Aid
"No, I'm not one of those Crowinshields."
Popularity: 2
Carries: Wand, Potions vials, First Aid
Re: Ask Some Questions: GM Edition
House Point Accumulation, for sure. I do like the idea of that too.Fitz Crowinshield wrote: ↑Thu Nov 07, 2019 12:12 amIs there going to be something like a class ranking, and academic rankings per house?
Lemme talk to that other guy.
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- Grace Wilkinson
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Re: Ask Some Questions: GM Edition
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Re: Ask Some Questions: GM Edition
Time for Alchemy Event:
Perception roll, can this be assisted? I'm assuming no, based on the wording, but in the off-chance I'm wrong I'd like to make sure before I botch it for my team!
Perception roll, can this be assisted? I'm assuming no, based on the wording, but in the off-chance I'm wrong I'd like to make sure before I botch it for my team!
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Re: Ask Some Questions: GM Edition
It can not. You are essentially going for the ingredients while the other student is getting their station prepped up and ready.
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- Sylvain Leloup
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Re: Ask Some Questions: GM Edition
TEAM INSTINCT-Métis-Québéçois-Animagus
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Items: sturdy clothing, wand, brass knuckles, survival pack when in the woods.
Populariy: 2
Items: sturdy clothing, wand, brass knuckles, survival pack when in the woods.
- Grace Wilkinson
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Re: Ask Some Questions: GM Edition
Does this mean upgrade one difficulty die, to add 1 red to the 3 purple ones?On a failure, add a challenge dice to your rolls for the remainder of the event
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Re: Ask Some Questions: GM Edition
Sorry, yes.
Upgrade one die.
Upgrade one die.
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Re: Ask Some Questions: GM Edition
Go with survival. Hard difficulty, but I'll allow each of the PCs to add on a boost dice for assistance.Sylvain Leloup wrote: ↑Tue Nov 12, 2019 8:24 amWe are building a sweat lodge!
viewtopic.php?f=23&t=110&p=1171#p1171
What do we roll?
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- Layla Smith
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Re: Ask Some Questions: GM Edition
Posted this in wrong part, so changed over to here. Sorry!
So even though ingame it's 55 days, we don't heal any strain or health in that time unless stated in a pf thread?Rahvin wrote: ↑Thu Nov 14, 2019 6:45 amWe're treating each "out of character" day - such as Day One or Day Two - as a single day for the purposes of recovering health and strain.Layla Smith wrote: ↑Thu Nov 14, 2019 6:41 amAs each 'day' is over multiple ingame days, how does health/strain recover?
There may be some effects where wounds and strain cannot be recovered as normal; these will be noted in personal forums.
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Re: Ask Some Questions: GM Edition
You can attempt the normal "end of encounter" strain recovery of a Simple Discipline or Cool check and have medical care attempted during that time. Otherwise, yes - strain and wounds will continue to build up until the end of it.Layla Smith wrote: ↑Thu Nov 14, 2019 6:54 amSo even though ingame it's 55 days, we don't heal any strain or health in that time unless stated in a pf thread?
There's too much hassle to micromanaging how long exactly strain and wounds would remain otherwise.
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- Layla Smith
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Re: Ask Some Questions: GM Edition
For Flessy:
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
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- Layla Smith
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Re: Ask Some Questions: GM Edition
General request that's separate from the above; is it possible to have a list of spells that are generally known, and what skill they use? Like Lumos (charm) etc
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Re: Ask Some Questions: GM Edition
There should be more on this later, since we're having a back and forth on something, but since you don't have that merit, it would hardly matter.Layla Smith wrote: ↑Thu Nov 14, 2019 7:10 amFor Flessy:
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
It's a daunting check as a core roll. Then you have the difficulty of the spell itself, which is easy (assuming you go that route). Upgrade the dice by the difficulty of the spell. In the instance of the first choice, a easy spell, you upgrade one dice, so it's 1 challenge die, and three difficulty die (or 1 red, 3 purple).
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- Ondine Corbeau
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Re: Ask Some Questions: GM Edition
Is there an old ghost or any other paranormal phenomenon in any of the towers, wells, groves, etc.? I just want to step into some trouble.
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Popularity: Over 9000 (I mean 2)- Layla Smith
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Re: Ask Some Questions: GM Edition
So the average one (the second option) would be 2 red 3 purple?Flession wrote: ↑Thu Nov 14, 2019 7:32 pmThere should be more on this later, since we're having a back and forth on something, but since you don't have that merit, it would hardly matter.Layla Smith wrote: ↑Thu Nov 14, 2019 7:10 amFor Flessy:
Is there a post to say what this is? I'm being blind I think, but I can't see anything other than in the wandless magic merit which refers to different dice, nor does it say what the proper wandless magic penalty is.Roll a Charms check with the proper Wandless Magic penalties at a base easy difficulty. Any talents that would help in this may apply to reduce the penalties
It's a daunting check as a core roll. Then you have the difficulty of the spell itself, which is easy (assuming you go that route). Upgrade the dice by the difficulty of the spell. In the instance of the first choice, a easy spell, you upgrade one dice, so it's 1 challenge die, and three difficulty die (or 1 red, 3 purple).
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